pub enum CompileChannel {
Debug,
Release,
}
Expand description
Compile channel
Variants
Debug
Debug
Release
Release
Implementations
sourceimpl CompileChannel
impl CompileChannel
Trait Implementations
sourceimpl Clone for CompileChannel
impl Clone for CompileChannel
sourcefn clone(&self) -> CompileChannel
fn clone(&self) -> CompileChannel
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for CompileChannel
impl Debug for CompileChannel
sourceimpl<'de> Deserialize<'de> for CompileChannel
impl<'de> Deserialize<'de> for CompileChannel
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl FromStr for CompileChannel
impl FromStr for CompileChannel
sourceimpl PartialEq<CompileChannel> for CompileChannel
impl PartialEq<CompileChannel> for CompileChannel
sourceimpl Serialize for CompileChannel
impl Serialize for CompileChannel
sourceimpl VariantNames for CompileChannel
impl VariantNames for CompileChannel
impl Eq for CompileChannel
impl StructuralEq for CompileChannel
impl StructuralPartialEq for CompileChannel
Auto Trait Implementations
impl RefUnwindSafe for CompileChannel
impl Send for CompileChannel
impl Sync for CompileChannel
impl Unpin for CompileChannel
impl UnwindSafe for CompileChannel
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to key
and return true
if they are equal.
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<D> OwoColorize for D
impl<D> OwoColorize for D
fn fg<C>(&'a self) -> FgColorDisplay<'a, C, Self> where
C: Color,
fn fg<C>(&'a self) -> FgColorDisplay<'a, C, Self> where
C: Color,
Set the foreground color generically Read more
fn bg<C>(&'a self) -> BgColorDisplay<'a, C, Self> where
C: Color,
fn bg<C>(&'a self) -> BgColorDisplay<'a, C, Self> where
C: Color,
Set the background color generically. Read more
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
Change the foreground color to black
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
Change the foreground color to black
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
Change the foreground color to red
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
Change the foreground color to red
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
Change the foreground color to green
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
Change the foreground color to green
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to purple
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the foreground color to purple
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
Change the foreground color to white
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
Change the foreground color to white
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
fn bold(&'a self) -> BoldDisplay<'a, Self>
fn bold(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
fn dimmed(&'a self) -> DimDisplay<'a, Self>
fn dimmed(&'a self) -> DimDisplay<'a, Self>
Make the text dim
fn italic(&'a self) -> ItalicDisplay<'a, Self>
fn italic(&'a self) -> ItalicDisplay<'a, Self>
Make the text italicized
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
Make the text italicized
fn blink(&'a self) -> BlinkDisplay<'a, Self>
fn blink(&'a self) -> BlinkDisplay<'a, Self>
Make the text blink
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
Swap the foreground and background colors
Hide the text
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
fn color<Color>(&'a self, color: Color) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
fn color<Color>(&'a self, color: Color) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more
fn on_color<Color>(&'a self, color: Color) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
fn on_color<Color>(&'a self, color: Color) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more
fn truecolor(&'a self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'a, Rgb, Self>
fn truecolor(&'a self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'a, Rgb, Self>
Sets the foreground color to an RGB value.
fn on_truecolor(&'a self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'a, Rgb, Self>
fn on_truecolor(&'a self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'a, Rgb, Self>
Sets the background color to an RGB value.
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more